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MicroWorlds |
You will write two simple procedures to program the keys. In this example the i, m, k, j keys are used to turn and move the turtle while the u and d keys set the pen up or down.
Make sure you have a turtle called t2 on the page.
Type in the following procedures. Create a button with the instruction keycontrol and test your work.
to getchoice
make "answer readchar
endto keycontrol
t2,
getchoice
if :answer = "i [fd 10]
if :answer = "m [bk 10]
if :answer = "k [rt 10]
if :answer = "j [lt 10]
if :answer = "d [pd]
if :answer = "u [pu]
show :answer
keycontrol
end
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